> For the complete documentation index, see [llms.txt](https://scrapstudios.gitbook.io/1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://scrapstudios.gitbook.io/1/product/infestation/general/infested-fighters/fighter-info-abilities/sprite-15.md).

# Sprite #15

### <mark style="color:orange;">Sprite (Support)</mark>

![](https://1714149867-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fr089BnsPFnOnBP3vAxnO%2Fuploads%2FiDBg30RxJRuKzWPd1hmq%2FIMG_2349.jpg?alt=media\&token=dffb0e5e-963e-4489-bd0a-f15281e33e19)

### Description

Not much is known about the origin of this creature however it is known it is not of Infested nature. It is thought that the Sprite withholds most of the power it contains during battle.

### Abilities

<mark style="color:blue;">**Attack 1:**</mark> Use the Sprites abilities to summon a beam of light, blinding the enemy.

<mark style="color:blue;">**Attack 2:**</mark> Pacifist! Sprite has a natural ability to turn itself into "ghost mode" rendering itself ineffective but untouchable

<mark style="color:blue;">**Nuke:**</mark> \[<mark style="color:red;">Jump</mark>] \[<mark style="color:red;">Shift</mark>] (<mark style="color:green;">hold</mark>)\[<mark style="color:red;">Attack1</mark>]-- Quite literally nukes the enemy, an extremely long charge up time accompanies this.

<mark style="color:blue;">**Ring Ripple:**</mark> \[<mark style="color:red;">Crouch</mark>] (<mark style="color:green;">hold</mark>)\[<mark style="color:red;">Block</mark>] (<mark style="color:green;">spam</mark>)\[<mark style="color:red;">Attack1</mark>]-- Creates several thick rings of particles stunning enemies in the radius.

<mark style="color:blue;">**Expansion:**</mark> \[<mark style="color:red;">Crouch</mark>] (<mark style="color:green;">hold</mark>)\[<mark style="color:red;">Attack 2</mark>]-- Expand the size of Sprite granting more powerful moves at the cost of vulnerability.
